package events
{
	import flash.events.Event;
	
	/**
	 * 
	 * 资源申请成功时用来发送的事件
	 * 
	 */	
	public class LoadedEvent extends Event
	{
		public static const BITMAPDATA_COMPLETE:String = "BitmapData Complete";
		public static const TEXTURE_COMPLETE:String = "Texture Complete";	
		public static const SKELETON_COMPLETE:String = "Skeleton Complete";
		public static const SKINMESH_COMPLETE:String = "Skinmesh Complete";
		public static const STATICMESH_COMPLETE:String = "Staticmesh Complete";
		
		public var URL:String;
		
		public function LoadedEvent(url:String,type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			URL = url;
			super(type, bubbles, cancelable);
		}
	}
}